Posted by
Mikuso

Planned: My life for the next year

I do have a plan.

Want to hear read it? No? Fine, whatever.

Behold! A three step plan to my ultimate success in the games industry.

  1. Get qualified
  2. Get noticed
  3. Get paid

Read on to learn of the intricacies….

Getting qualified

Those of you who know me will probably know that I’m only months away from graduating with a degree in game-development. As fascinating as that sounds, a degree alone is not going to get me a job, but it could make it much easier.

Getting noticed

This is a major part of the plan. I figure that if I can make a game or demo of sorts that demonstrates my talent - I’ll be in business. So you can consider this to be an announcement that I will be releasing a game at some point in the near future.

Getting paid

The product of the previous step is actually an advertising vessel to inform people (specifically, developers) that I am looking for work. The game is a freebie. The payment comes from the studios who will want to hire me. That’s right, I can see you queuing at the door already, studios.

I would like to say write in conclusion that the plan is more solid than I’ve written it here; it is progressing quite well. I’ll be earning a 21k salary before you know it.

4 Responses to “Planned: My life for the next year”

  1. aaron Says:

    the website is rubish

  2. Jordan Says:

    Looking forward to the game and wish you luck!

  3. MrDob Says:

    Did you succeed on any of these?

  4. Mikuso Says:

    Update:

    I’m now very deeply sucked into the programming side of an eCommerce operation.

    I’ve been doing this for over a year now, but i’m still not quite at the 21k goal.

    Almost though, almost.

    I am, however, in the process of moving out. Or should that be moving in?

    I love my work, I am constantly polishing my programming skills, and still contemplating making a game in my spare time.

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